Interface framework

From research to delivery

01

Research and user flows

Map the tasks a user needs to complete and the paths between screens before drawing any layout.

02

Wireframes and structure

Establish information hierarchy and layout grids so each screen has a clear primary action.

03

Visual system

Apply the charcoal, off-white, and electric-blue palette through consistent type, spacing, and states.

04

Component tokens and handoff

Document reusable components and design tokens so the interface can be built and maintained consistently.